iPerf - Public iPerf3 servers

Measuring TCP, UDP and SCTP bandwidth performance. Public Iperf3 servers. The largest list of public Iperf3 servers. More than 10 locations worldwide. Fremont. Amsterdam. Paris. Zurich. Kyiv. Iperf3 server Port Protocol Speed IP version Provider; speedtest.wtnet.de Click to copy. 5200 5201 5209: TCP: 10 Gbit/sec: IPv4/IPv6: wilhelm.tel UDP TCP Server - Free - Apps on Google Play Jan 29, 2020 iPerf - Public iPerf3 servers iPerf3 server Characteristics Localization Datacenter Hosting Speed Port IP version Contact; bouygues.iperf.fr: Linux 5.3: France Île-de-France: Telehouse 2 Paris Voltaire: 10 Gbit/s: 9200 TCP to 9222 TCP: IPv4 and IPv6: @lafibreinfo: ping.online.net ping6.online.net ping-90ms.online.net ping6-90ms.online.net: IPv4 only IPv6 only IPv4 +90ms High Performance TCP Client Server using TCPListener and

Create TCP Server and Client in Python. To understand the topic in detail, let’s first have a quick look at the socket classes present in the Python SocketServer module. It is a framework that wraps the Python socket functionality.

Oct 27, 2015 Transmission Control Protocol - Wikipedia

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TCP vs UDP. TCP is a bit slower than UDP but more failsafe. Since your game is turn based it will probably send minimal amounts of data between the client and server and it is not really latency dependant, I would say you might aswell go for TCP. To make this problem more challenging, I have no server for hosting the game matching service.